﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MapLibrary.DataLoading;
using MapLibrary.MapLibrary.DataLoading;

namespace MapLibrary.DataLoading
{
    public class LevelData
    {
        public SpritePalette SpritePalette { get; set; }
        public string MapName { get; set; }
        public List<SpriteData> SpriteData { get; set; }
        public List<LevelCollisionData> CollisionData { get; set; }
    }
}
